Instead of stealing resources from other players, you can boost your account production by completing events. Events reward resources for killing units (wood, stone, iron and food). Other events reward Aether, and sometimes culture or science. If you want to farm more resources than what your villages produce, you'll have to complete events.
Clicking on a tile with an active event on the map will show the event screen.
Screenshot of a Native outpost event on a Hills tile
These events can be one of 8 types:
- Gathering forces: Enemy troops gather spread out over several stages. You can clear the troops at each stage, but the event will only disappear if the final stage is cleared. If the event is not cleared, it will turn into a Native outpost.
- Native outpost: An outpost that becomes more defended over time (1 level of wall per stage). Clearing all troops at the outpost will complete the event. With each stage, the defenders will store more Aether in the outpost. A Native outpost might spawn events around it if it's not cleared out.
- Incoming attack: Send troops here to defend the position against an incoming native attack. You work together with troops from other players, no matter their Empire, to defeat the native attack. Failing to defeat the natives will result in a bigger attack or a new Native outpost.
- Gathering warband: Aggressive forces are gathering in this location. They arrive in waves. You can reinforce the location to fight each wave. An undefended wave will join up with the next one, and the final wave rewards Aether based on the native army size left alive. Once fully arrived, they will set up a Native ambush.
Screenshot of the map with different event types: Native outpost, Incoming attack, Mining location and Gathering warband
- Native ambush: The rough location of an ambush is known. All you can do is send an army to trigger the ambush and defend against the attackers. If you don't, it might spawn additional events.
- Mining location: Send resources to an ongoing mining operation to get rewards. Mining operations that are completed have chance to discover an Aether deposit. The possible rewards from mining operations are Aether, culture and science. Make sure to clear out the mine before the miners clear out for an Incoming attack.
- Aether deposit: A high-value mining operation that's only available to mine for a short while. A successful attempt can reveal an additional Aether deposit. The natives are already alerted from the previous mining operation. Failure to extract the Aether will result in an Incoming attack.
- Point of Interest: This event functions similar to a Mining location, but with a higher chance to reward culture or science instead of Aether. Points of interest will only spawn when an area of the map is filled with other events. It doesn't lead to additional events.
Native units killed at Objective tiles do not provide rewards.